Course Goals and Objectives

This course serves as an introduction into the language and interpretation of theatrical design through an exploration of design elements and principles as they relate to scenic, costume & lighting design. Everyone who works in the theatre needs to have a basic foundation in each of the various areas so that when you are working with other directors, designers, stage managers, technicians, and actors, everyone can speak the same language and be sensitive to each other’s responsibilities and talents. At the end of this course, students should have:

Learned the fundamental principles and philosophies used by designers in the theatrical design process
Learned to apply course material in the exploration of methods used by designers (to improve critical thinking and creative problem solving)
Gained a strong sense of design terminology, processes, and methods
Gained a familiarity with the elements and principles of design
Developed creative capacities through exploration of how the design process works to support the ideas, themes, issues and values expressed in dramatic literature
Respect for and increased understanding of the contributions of designers to a theatrical production

Monday, September 16, 2013

September 17 and 19--Principles of Design

Last week we discussed the principles of light and unity.  Unity is the concept in design that dictates how themes or motifs are developed.  Light defines form and creates shadow, which helps delineate our designs.

We visited the kuler.adobe.com website and discussed color rules:
complimentary
analogous
triad
shades

This week we will continue to review your color "vis" assignment.
We will look at your color wheels.
We will begin to discuss contrast and balance.
We will discuss the Dramatic Imagination assignment and evaluate the need for a mid term comprehension check.  (test)